Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The dwarven race has always been famed for its sturdiness of build, and many of their warriors outfit themselves to take advantage of this. Dwarven guardsmen march into battle with tower shields and spears. Most often, their role is to hold the line, and to take a heavy toll on those who try to break it. As the line marches forward, they act to secure its hard-won advance.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Advances from: | |
---|---|
Advances to: | Dwarvish Stalwart |
Cost: | 19 |
HP: | 42 |
Movement: | 4 |
XP: | 47 |
Level: | 1 |
Alignment: | neutral |
ID | Dwarvish Guardsman |
Abilities: | steadfast |
spear pierce | 5 - 3 melee | ||
javelin pierce | 5 - 1 ranged |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 20% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 50% |
Cancelar | 1 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Continental | 1 | 30% |
Deep Water | 99 | 20% |
Forest | 1 | 30% |
Hills | 1 | 50% |
Ilha | 1 | 30% |
Mountains | 1 | 60% |
Mushroom Grove | 1 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
não | 2 | 30% |